How to Start Learning Adobe Flash
Edited by Silk, Maluniu, Luv_sarah, BR and 9 others
Flash is a flexible program where you can create any interactive
content for web use or just for your own use. Ever looked at those flash
games on the internet and wondered how they're made? Do you think you
have an idea for a game and want to make it? Or do you want to create a
really cool animation exactly how you want? Then you need to learn to
use Adobe Flash.
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Edit Steps
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1First you actually need the tools. Flash in this case. The latest version is Flash CS6. When you look at the price tag you may just forget this idea completely, but bear in mind that you can download a free 30-day trial from Adobe's website (http://www.adobe.com).
- Alternatively you might want to look at getting an older version of
Flash (either Flash CS3, CS2, CS, 5, MX, or 2004.) They will be a lot
cheaper if you can find them, but Adobe is very proactive about removing
all old versions off the shelves the day a new version is released.
Ad - Alternatively you might want to look at getting an older version of
Flash (either Flash CS3, CS2, CS, 5, MX, or 2004.) They will be a lot
cheaper if you can find them, but Adobe is very proactive about removing
all old versions off the shelves the day a new version is released.
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2When you first open Flash up, the interface can seem a bit intimidating. If you have used Photoshop, Fireworks or any other of Adobe's products the interface will be more familiar. Familiar with the toolbar on the left hand side. Get used to everything it does. The timeline will be the core of your flash content. It is located at the top of the screen below menu.
- The timeline consists of layers. Layers go over the top of each other, also making your content less confusing. You can lock layers to stop accidental editing of others and painful mistakes.
- The timeline also uses frames and keyframes. Keyframes are created with the F6 button and normal frames are created using the F5. Keyframes are used when something changes. Frames keep the same content on the frame.
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3You need to decide what sort of flash user you will be. Either an animator or programmer/actionscript user. There is a more varies choice than this, but it mainly falls into these two categories.
- Actionscripting will lean towards interactive and game content.
- Animation will lead towards movies or the animation of game sprites and characters or more artwork.
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4Based on what you want to do seek out tutorials to help you develop. Here is a list of websites to help you get started:
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http://www.flashkit.com - this has many tutorials on many subjects, from beginning to actionscript, animation etc.
- http://www.gotoandplay.it - this has games on the site and interviews with flash developers about their projects. There are many articles about game creation and actionscript and this is a valuable resource for budding game creators.
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http://www.flashkit.com - this has many tutorials on many subjects, from beginning to actionscript, animation etc.